| Class | Description |
|---|---|
| TurtleActionEvent |
An event fired when a turtle is performing a known action.
|
| TurtleAttackEvent |
Fired when a turtle attempts to attack an entity.
|
| TurtleBlockEvent |
A general event for when a turtle interacts with a block or region.
|
| TurtleBlockEvent.Dig |
Fired when a turtle attempts to dig a block.
|
| TurtleBlockEvent.Inspect |
Fired when a turtle gathers data on a block in world.
|
| TurtleBlockEvent.Move |
Fired when a turtle attempts to move into a block.
|
| TurtleBlockEvent.Place |
Fired when a turtle attempts to place a block in the world.
|
| TurtleEvent |
A base class for all events concerning a turtle.
|
| TurtleInventoryEvent |
Fired when a turtle attempts to interact with an inventory.
|
| TurtleInventoryEvent.Drop |
Fired when a turtle attempts to drop an item into an inventory.
|
| TurtleInventoryEvent.Suck |
Fired when a turtle attempts to suck from an inventory.
|
| TurtlePlayerEvent |
An action done by a turtle which is normally done by a player.
|
| Enum | Description |
|---|---|
| TurtleAction |
A basic action that a turtle may perform, as accessed by the
turtle API. |